AI Insights · Timothy · October 2021
Top 5 Anime Games on Unified Platform in Africa Q3 2021
Discover the performance trends of the top 5 anime games in Africa during Q3 2021, including weekly downloads, revenue, and active users.
During the third quarter of 2021, the top anime games on a unified platform (iOS and Android) in Africa showcased varying performance trends in terms of weekly downloads, revenue, and active users. Below, we delve into the specifics of each game based on data from Sensor Tower.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw a significant spike in weekly revenue, peaking at approximately $4.8K in the week of July 5. Weekly downloads peaked at around 60.7K during the week of July 19, while weekly active users increased steadily, reaching close to 86.2K by the end of the quarter.
ONE PIECE Bounty Rush, also by Bandai Namco Entertainment Inc., had a notable increase in weekly downloads, with a peak of 9.4K in mid-August. The game's weekly revenue reached its highest at $1.8K during the last week of July, and weekly active users peaked at approximately 41.2K in mid-September.
Captain Tsubasa: Dream Team from KLab Inc. experienced a steady decline in weekly downloads, starting from around 11.2K at the beginning of the quarter and dropping to about 3.3K by the end. Weekly revenue also saw a downward trend, peaking at $7.8K in late June and stabilizing around $2.6K by the end of September. Weekly active users fluctuated, peaking at nearly 16.7K in early July before declining to around 8K by the quarter's end.
Yu-Gi-Oh! Duel Links by KONAMI displayed consistent weekly active user numbers, maintaining around 58K at the start and ending the quarter with approximately 45.6K. Weekly downloads remained relatively stable, hovering around the 3K mark, while weekly revenue peaked at $3.4K in late June.
Lastly, Captain Tsubasa ZERO from GMO GP, Inc., showed modest weekly revenue, peaking at $94 in the last week of September. Weekly downloads saw a gradual decline from about 3.1K at the start of the quarter to roughly 1.7K by the end. Weekly active users also decreased, starting at 7.4K and ending the quarter at approximately 5K.
These insights provide a snapshot of the performance for some of the most popular anime games in Africa during Q3 2021. For more detailed analytics and data, visit Sensor Tower.